This walkthrough was written by AMC
and is used here with permission from him. This is the introduction to the
walkthrough, please follow the links below to goto the section in which
you need assistance on.
Episode 1: Knee-Deep in the dead
Episode 2: Shores of Hell
Episode 3: Inferno
Episode 4: Thy Flesh Consumed
Level Ratings
Weapon Advice
1. Fist
Your marines fist is the weakest weapon in the game and should only be
used in conjunction with a berserk pack, when you have no-ammo or when
ammo conservation is important. The fist works best against weak enemies
such as former humans and enemies that have to get close to attack (excluding
Lost souls as they are too fast).
Best Vs: Former humans, Demons, Specters
Weak Vs: All other monsters
2. Chainsaw
The chainsaw is a decent close range weapon but like the fist, it's onlyuseful
in low ammo situations. When using on demons, try to back up while doing
it or you may get bitten.
Best Vs: Former human, Former Human Sergeants, Demons, Specters,
Cacodemons, Lost souls
Bad Vs: The rest.
3. Pistol
The pistol is a rather weak weapon but due to its range, it's more useful
then the fist. Still, you should use it only when your last resort is
the
fist. Once you have the chaingun this weapon becomes totally useless.
Best Vs: Human enemies
Weak Vs: Everything else
4. Shotgun
The shotgun is the best all around weapon as it is rather powerful, and
ammo for it is plentiful. The one problem is that it has a slow reload
rate so it's not good verses whole hoards of demons that are attacking
from every direction.
Best Vs: Human enemies, imps, lost souls
Worst Vs: Cyberdemons, Spider Mastermind
5. Chaingun
The chaingun basically is a rapid firing machine gun that uses the same
ammo as the pistol. However, the chaingun is MUCH better than the pistol
and is useful for killing large amounts of enemies, although it takes
a while to kill the enemies.
Best Vs: Human enemies, imps, cacodemons
Worst Vs: Cyberdemon, Spider Mastermind
6. Rocket launcher
The rocket launcher is the second most powerful weapon in the game. But
you must be careful with it as the splash damage it causes as it can easily
kill your marine. However this splash damage does lots of damage to the
enemies so it evens out.
Best Vs: All enemies
Worst Vs: None
7. Plasma Rifle
The plasma rifle is a rapid firing weapon that does more damage then the
chaingun. Be warned that some enemies seem to be able to resist the damage
from this gun, and at times the projectiles can clog up the screen.
Best Vs: All enemies except Cyberdemons and Spider Masterminds.
Worst Vs: Cyberdemons & Spider Masterminds
8. BFG9000
The best weapon in both this game and probably any game I've ever played!
Although it takes a while to charge and takes a lot of ammo, the damage
dealt is massive. Best used against tough enemies.
Best Vs: All enemies
Worst Vs: Nothing, BWHAHAHAHA!
Fighting advice
General:
Learn to strafe. I cannot stress this enough. Strafing is the most useful
ability in not only Doom but many other first person shooter games.
Know when to fight and when to run, if you have 2 bullets and are being
attacked by a Baron of Hell, you should try to escape and gather some
ammo. Then you can return to finish him off (heh, heh, heh)
Try to sneak around and avoid fights. Monsters usually hear you when
you fire off shots, so only shoot if necessary and keep as far away from
monsters
as possible. Avoiding conflicts is probably the only way to survive on
Nightmare mode.
Former Humans:
Use either the pistol or a close range weapon to take them out. No need
to waste ammo.
Former Human Sergeants:
The sergeants are VERY annoying as they do a fair bit of damage with their
shots. Try to take them out quickly with a shotgun, or a pistol if that's
all you have.
Imps:
Are the most common enemy in Doom, so get used to them. You can tell if
there are any imps by listening to what I call the clicking sound.
Anyway, the shotgun is the best weapon to kill them with. Usually you
will have a shotgun by the time you first meet them, so fill 'em with
lead and
keep moving.
Demons:
Pig like creatures that do a reasonable amount of damage, have a fair
amount of health but must get close to attack. Best weapons to use are
the chainsaw and probably the shotgun (if they are in small groups). The
demons usually travel in small groups of 3 to 6, so weaken them with the
shotgun then finish them off with the chainsaw, or even your bare fists.
Specters:
Exactly like the demons except they are invisible. Be especially careful
in dark areas, where the Doom designers seem to like putting them.
Lost souls:
Flaming skulls that try to ram you. They usually travel alone or in large
groups of 10 or more (on Ultra-Violence). Try to take them out quickly
with either the shotgun or chaingun.
Cacodemon:
Huge flying 'balls' that shoot lightning balls, they are fairly common
and can be easily killed by a chaingun, plasma rifle or chainsaw, although
it does take a while.
Barons of hell:
Big goat-like demons, they deal lots of damage and can take lots of damage
too. Try not to get too close to them as their scratch (punch?) attack
is much more powerful then their slimeball attack. Use a powerful weapon
such as the rocket launcher or plasma rifle to take these guys out quickly.
Spider Masterminds:
The final boss in Doom isn't really the hardest monster in the game. To
take out these b#$%@!& use the BFG9000 3 times to finish
them.
Cyberdemon:
The boss at the end of the second episode, to kill the Cyberdemon, use
the rocket launcher or BFG9000 while dodging his rockets.
Abbreviations and definitions:
N,S,E,W,NW,NE,SW,SE = North, South, etc. North is up on the map, east
is right, etc.
Jump = Run off the edge of a platform.
Activate = Press the use (default is spacebar) button. If I say something
can be activated it generally looks different then its surrounding walls.
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